﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using System.Reflection;
using System.Windows.Forms;

namespace LowLevelGraphics.Filter
{
    /// <summary>
    /// 
    /// </summary>
    partial class SplitAndMerge : BaseImageFilter
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="SplitAndMerge"/> class.
        /// </summary>
        public SplitAndMerge()
        {
        }

        /// <summary>
        /// Initializes a new instance of the <see cref="SplitAndMerge"/> class.
        /// </summary>
        /// <param name="_splitAndMerge">The _split and merge.</param>
        internal SplitAndMerge(SplitAndMerge _splitAndMerge)
        {
        }

        /// <summary>
        /// Execute this Filter
        /// A Debug Statement is written if a concrete Filter is called
        /// </summary>
        /// <param name="_bitmap"></param>
        /// <returns></returns>
        public override UnsafeBitmap Execute(UnsafeBitmap _bitmap)
        {
            return base.Execute(_bitmap);
        }

        /// <summary>
        /// This is used to clone a filter, each filter must implement it's own clone functionality
        /// </summary>
        /// <returns></returns>
        public override object Clone()
        {
            return new SplitAndMerge(this);
        }
    }
}
